Monday, July 25, 2016
Writing "The World That You Want"
This is probably one of the densest things I've written, fitting in a post-apocalyptic world filled with demons and a journey to create a new one in just 4000 words. If you're a fan of the Shin Megami Tensei series, you'll be able to see a lot of influence on this particular work.
I originally wrote this for a themed dark fantasy/horror anthology I didn't get in, and the guidelines were to pick something personal as the subject matter. As it happened, a few days before I heard of the anthology, I’d been talking to a coworker about Shin Megami Tensei: Nocturne.
The Shin Megami Tensei series typically features teenagers or twenty-somethings dealing with extreme and deadly supernatural events that often shatter their notion of what reality should be. Rather than going to pieces though, the protagonists somehow obtain a way to fight the supernatural through magic of their own or by recruiting demons to their side (or both). Several, though not all, of the Megaten games will give the main character, the player surrogate, the ability to choose among several endings that will decide the fate of the world.
While I was deciding what to write, what struck me was a decision I hadn't made when I was playing Shin Megami Tensei: Nocturne. There was a particularly appealing ending available to me, if I was willing to kill a particular NPC to get it. But I wasn't. Sure, it was just a game, but I was trying to play from my personal perspective and that forbade me from killing a character who was more of a bystander than a bad guy.
The seed of my story grew from there. That was the personal hook, though I don't think I would have chosen the ending my protagonist does since it, as a friend put it, "leaves people in a world of suck."
In fact, my "usual" Megaten ending is one the protagonist overhears (and obviously does not choose) on her way up the US Bank Tower. I thought it would be funny if she passed by my dying player insert on the way up.
The US Bank Tower is a real building by the way, though it's a lot less imposing as the scene for demon congregation ever since they put in a glass slide you can ride between two of the upper floors. That hadn't existed at the time I wrote the story and it just opened earlier this year.
"The World That You Want" is my love letter to the Megaten games with a local southern California twist. The world we know has ended and the cityscape is populated by demons and ghosts. In the face of all this, a pair of teenagers head towards the US Bank Tower in downtown Los Angeles where an important Decision will be made.
If you still have not had a chance to read it yet, you can find it in the July 2016 issue of Galaxy's Edge which is online free until the end of August.
Music listened to while writing: Soundtracks to Shin Megami Tensei: Nocturne and Shin Megami Tensei: Devil Survivor.
Monday, July 4, 2016
"The World That You Want" Now Live in Galaxy's Edge #21
Most stories involving the apocalypse involve stopping it, or living with the immediate fallout from it, but teenage Joan has gotten used to life a year after the civilized world ended and demons have taken over as the dominant form of life. Unlike her companion Brandon, she's willing to deal with them, and at least attempt to co-exist.
But even a world with demons can have an ending, and Brandon is determined to make that happen.
"The World That You Want" and the rest of the July/August issue Galaxy's Edge will be available to read for free until the end of August.
Monday, February 1, 2016
Writing "Confidence Game"
When Mike Resnick invited me to write an entry in Galaxy's Edge's Sargasso setting, I thought it would be fun, but I didn't realize by how much. Shared worlds are generally pulpier than stories accepted by most other short fiction venues, which would allow me to write more a more action-oriented plot that would be difficult to sell elsewhere.
I read through the preexisting Sargasso stories in preparation and by the time I finished I knew exactly what I wanted.
I wanted to write a stage magician in space, because it's an occupation we seldom see in a science fiction setting. Then I also made him gay and of Japanese ethnic descent, because there aren't enough lovable rogue characters in Western fiction that are gay or Asian, let alone both.
So I ended up with "Confidence Game," a story about an ex-con artist turned magician who gets dragged back into his old line of work in exchange for clearing his criminal record. There are a lot of stories about a criminal hired for one last job before he retires, but Daryl Yagami thought he was already done when his past catches up with him.
Daryl was super fun to write, especially as I built out his backstory so he would be capable of performing the tasks necessary for the plot, and of course, like any good stage magician, he has an assistant in the form of a Translator alien named Kappa. Though I was not able to work it into the story itself since it was rather extraneous, Kappa got his human name from Daryl, who named him after the Japanese kappa from folklore, since Translators look like tortoises (or turtles, which Daryl figures are close enough).
Probably one of the most entertaining things about writing a magician is that Daryl is allowed to pull off some crazy sleight of hand that might be questioned if another character was doing it, but it's no more outrageous than we might see a live magician perform on stage. Just because the story is set in the future doesn't mean that old art forms have disappeared!
Also, having Kappa in the story not only provides Daryl with a friend who is (mostly) in the know, but it gives him someone to play off of. I don't think "Confidence Game" would work as well without him, as Daryl spends so much time lying left and right about who he really is and what he's really doing. Kappa serves as the anchor for the audience that makes Daryl sympathetic, and my beta readers loved him.
"Confidence Game" is still free to read at Galaxy's Edge from now until the end of February. Though it's part of a larger series, it should still be readable by anyone hankering for some espionage action in a space opera setting.
Music listened to while writing: Selected tracks from the soundtracks to Magic Kaito 1412 (anime) and Liar Game (Japanese live action drama), and "One For the Money" by Escape the Fate. "Confidence Game" had a long brainstorm period so it ended up with more music than normal for a short story. If you like club music, Daryl's dance theme is "Here Comes the Hotstepper (Yuksek remix)." Not that this story has any dancing...
Monday, January 4, 2016
"Confidence Game" Now Live in Galaxy's Edge #18
This was super fun to write. Usually I dislike rereading my stories after I've sold them, but "Confidence Game" is one of the few that I don't mind coming back to.
All of the January/February issue of Galaxy's Edge is available free on the web until the March issue goes live, and if you enjoy the other stories as well, please consider a subscription.
Monday, September 1, 2014
"Living Rooms" Reprinted in Galaxy's Edge #10
But I didn't write "Living Rooms" to win a contest. I actually didn't have many expectations for it at all.
I wrote it while in a local writing workshop simply because I knew I would be too embarrassed to show up empty-handed for class, which required me to come up with somewhere between 500-2000 new words a week. (Pocket change now, but it wasn't then.) I didn't have much to start with other than a dream I'd had, where I had come home to find a strange wizard in the dream's version of my living room.
It wasn't my living room, but I knew it was mine and this wizard shouldn't be there.
Anyone who's read "Living Rooms" will recognize this was the opening of the story. The villain, Morrin (then unnamed), was in the dream, as was James, the embodiment of the living room, though I changed the name of the room from "living room" to "parlor" to better fit with the time period. I left a callback to it in the to the title though.
From the basic dream fragment, I drew out the rest of the story; why the magician was there, what was this magic house where the parlor came to life?
I had a lot of fun with it, and to my surprise, so did my fellow workshoppers. It was a mixed group, not all of us were science fiction and fantasy fans, so when I realized that most of them really, really, liked the story, I realized I was on to something. I had never had such a pleasant reaction from a crowd of strangers before.
Based off the comments from the workshop, I rewrote the story and ended up pretty happy with it. I thought it was the best thing I'd ever written. Which meant that I should submit it somewhere.
I noticed that Writers of the Future was going to end its Q4 submission period soon, so I stuffed it in a manila envelope (two quarters later they would allow e-subs) and then dropped it in the mail.
As they say, the rest is history.
From now until the end of October, "Living Rooms" will be available free online in Galaxy's Edge #10. If you'd like a more permanent copy, it's also available as a stand alone ebook on Amazon, as part of Writers of the Future Vol 26, and as part of Galaxy's Edge #10, which is available both as an ebook and a very nicely printed paperback.
Monday, June 30, 2014
“The Wings The Lungs, The Engine The Heart” Now Available in Galaxy’s Edge #9
But World War I also bought submarines to the seas and planes to the skies. There was still a bit of an old world chivalry to them; stories of submarine captains who still adhered to the old prize rules for the capturing of vessels so civilians would not be harmed, stories of pilots like Oswald Boelcke, who risked enemy fire to deliver a letter from two captured pilots so their families would know they were alive.
World War I, being a hundred years old, has been around long enough now that it feels like a story, and one that isn’t told nearly enough.
A hundred years ago, a newly minted cavalry lieutenant received his deployment orders. Though the cavalry would largely disappear as the war moved on, this lieutenant did not. He became a pilot, quite possibly the most famous pilot of all time. When all other names have vanished from memory, including his own, people will likely remember his sobriquet, the Red Baron.
My story “The Wings The Lungs, The Engine The Heart” is now online in Galaxy’s Edge #9. Would you like to meet him?
Sunday, August 11, 2013
Writing "The Held Daughter"
At some point I came up with the idea of a "held daughter" (which does not exist in Chinese culture). I already knew that historically boys have been adopted in order to continue the male line, but as far as I know girls were still married off when they came of age. But I liked the idea of a girl being able to carry on the line if no male heirs were eventually born. She would just have to wait, and wait, until her parents stopped trying.
The original draft was going to feature a girl of humble means, who at some point in the story tries to console herself with the fact the Emperor had been a held daughter as well (the title "Empress" would not work for a female Emperor because in Chinese the word literally means "behind the Emperor").
And the story sat for a while. In the meantime I watched Bu Bu Jing Xin, a drama set during the early part of the Qing Dynasty to get a better feel for the costuming, the decor, the customs, etc. for that time period.
Shortly after finishing the series (which is a marathon tear-jerker by the last 3-4 episodes), I realized that my story wasn't about the girl who compared herself to the Emperor, but the Emperor herself, before she became Emperor.
It is one thing for a common girl to be held back from marriage when her father only has a single wife to producer heirs, but when one's father is the Emperor and can take as many concubines as he feels able, it becomes conceivable that he may never give up his quest for a son.
Because of "The Held Daughter's" origins in another story I decided to keep the Cantonese dialect for names and Chinese words. Taishanese, a close relative of Cantonese, is the dialect that was primarily used by immigrant Chinese during the time of the Wild West. However, Taishanese is not well documented since it was the dialect of the poor and in the words of one of my Chinese acquaintances the Taishanese are "the hick Chinese." Rather than invent spellings, I decided to go with conventional Cantonese.
As an additional bonus, Cantonese tends to be easier on the eyes and tongue for English speakers unfamiliar with Mandarin. (And as a personal bonus for myself, I am non-Mandarin Chinese and I like to represent the version of Chinese my ancestors spoke.)
I also would like to add thanks to my Aunt Sally for vetting all the Chinese names I used. I showed up at Christmas last year with a print-out (not trusting my handwriting) of all the names I wanted and she was able to approve or suggest changes on the spot.
"The Held Daughter" is currently available free online at Galaxy's Edge until the end of the month, after which it can be purchased in back issues of Issue 3.
Tuesday, July 2, 2013
New Short Story "The Held Daughter" in Galaxy's Edge
"The Held Daughter" is a fantasy set in a country inspired by the real world Qing Dynasty, where a princess is not allowed to marry until the emperor is certain that he will not have a son.