Monday, January 11, 2021

My Favorite Games of 2020

I'm getting better at not buying more games than I can consume in a year, but I still play the occasional free-to-play indie title and wind up with a number of commercial games through promotional giveaways. The result is that I rarely play any game in its year of release unless it's a part of a favorite series, and even then, depending on how busy I am, a much anticipated game might get postponed.

These are the 12 games I liked enough to finish for the first time in 2020, in the order I played them. If the game is available on multiple platforms, the one I played on is listed first. My top three picks of the year are marked with an asterisk (*).

AI: The Somnium Files (Switch, PS4, Windows) *

I didn't think I'd find one of my top 3 games right out of the gates, especially since it had a fair number of early road bumps that would have turned me off had this been any other game. Date and his AI partner Aiba make for a winning team though, and I lived for their banter. By the time I was about a third to halfway in I was seriously invested, and by the time I finished I was sad that it was over. This might be a game about solving gruesome murders, but the frequent moments of levity keeps it from getting too dark. I also like Date for being able to keep a professional face for his job while being a complete dork on the inside. It makes him highly relatable.

Psychedelica of the Black Butterfly (PS Vita, Windows) *

A mystery visual novel with romantic overtones. The mystery element is an overwhelming part of the main story, with the romance tacked on as alternate and arguably optional endings so this is probably not a first choice for romance fans, but the mystery is fantastic with two big twists which put a number of events in a different context on replay. Though the characters start out as five strangers trapped within a mysterious manor, there's so much about that statement that isn't necessarily true or doesn't properly represent their true situation.

9:05 (Web)

I played this little text adventure web game because it was in an article I read about the best video game endings and it promised that it was a short 5 minute playthrough. I think it was actually closer to 10 for me and I did not like the surprise ending. Ironically, 9:05 was created to show why it's a bad idea as a game writer to hide certain things from the player, and in that respect it works beautifully. So I agree with the author, that this is supposed to be bad!

Valkyria Chronicles (PS3, PS4, Switch, Windows)

If you ever wanted a change of pace from medieval fantasy and far future sf for your strategy RPG, Valkyria Chronicles has you covered with its WW2-inspired low fantasy gameplay. The small touches like having characters break line of sight, take cover in tall grass or behind bunkers, are details you just don't get in similar titles out of Japan. Magic is rare so most of your squad consists of regular people running around with guns, and each one of them is an individual with their own backstory. The watercolor-inspired art style still holds up twelve years later, and the overarching story does too.

The Sexy Brutale (Windows, PS4, Switch, XB1)

I'm not entirely sure what to call this. Maybe a puzzle-adventure game? The protagonist is stuck in a time loop inside a marquis's manor and is tasked with saving the guests from the mansion's murderous staff. Though the subject matter is dark, the game itself is more of a black comedy, with staff taking a certain amount of glee in their over-the-top murders (and the sheer variety of ways they can off someone). By taking advantage of the time loop, the protagonist can learn which events need to change in order to prevent a murder, and each "solved" murder gives new abilities that can be used later in the game. Took me about 9 hours to complete, which felt like just the right length for this kind of game.

Return of the Obra Dinn (Windows, PS4, Switch, XB1) *

As chief inspector of the East India company, the player is dispatched to investigate the listless Obra Dinn, which has drifted into port with damaged sails and no sign of the crew. Armed with a mysterious watch that allows the wielder to see and listen to a dead person's final moments, the inspector is tasked with documenting what happened to all the souls on board. There are no jump scares, but the atmosphere can get unnerving just because there are a lot of dead people to catalog and most of them did not go out on pleasant terms. A lot of the gameplay is unraveling the mystery, so the less you know going in, the better.

Norn9: Var Commons (PS Vita)

Otome visual novel following a group of espers on a flying ship in an alternate 1919. Unusual for having three playable protagonists, all voiced, and a total of nine fully fleshed out romance routes. One of the better otome I've played, but really faceplanted on anything that wasn't romance, resulting in unanswered questions and a half-baked frame story. Taken in pieces it's fine, but this is a case where the whole is less than the sum of its parts. Some of the parts are pretty good though!

Path of Exile (Windows, PS4, XB1)

Gritty action-RPG in the style of the Diablo series. You mass murder monsters and they drop loot. It's free to play and microtransactions are only for cosmetics or quality of life (like additional storage space beyond the generously sized stash they give you to begin with). The skill tree is pretty gnarly, but as a result it's super customizable so if you want to do something weird like a melee witch or a cold-blasting ranger you can. Path of Exile has a feature called "leagues" where every three months a new league is introduced with its own special set of mechanics to liven up the game and give something new for players to do. Leagues can be hit or miss, but the right mechanic can add enough spice to play through the game again.

Murder By Numbers (Windows, Switch)

Murder mystery game combined with solving nonograms to earn clues. Music is by the same composer as the Ace Attorney series and it really shows. Most of the tunes are really good, though they may start to grate if you're slow at solving puzzles (I had to mute a couple times because I couldn't take them anymore). The mysteries are entertaining with the usual colorful group of characters for this type of game, and considering the game takes place in Los Angeles, the cast is fairly diverse with a woman of color in the lead role. I would have to say though that I'm not good enough at nonograms to love this game though, and there was a point where I had to take a long break, not because I lost interest in the story, but because I honestly couldn't look at another nonogram, and that may impact your enjoyment of the game.

Cafe Enchante (Switch)

Romance game based around the owner of a cafe that serves a group of non-human regulars. The first half of the game is very low stakes, slice of life storytelling, which makes it a bit jarring when things go off the rails in the second half for most of the routes. Three of the five endings are on the bittersweet side, which I did not expect given the fluffy intro about life in a cafe with non-humans (with all that absolutely gorgeous food art). I enjoyed this game a lot, and I hope it gets a sequel/fandisk, but I also have a lot of bones to pick with it.

Hatoful Boyfriend (Windows, PS4, PS Vita, Mac, Linux, Android, iOS)

I technically finished this back in 2015, but only did one ending and never got to the fabled Bad Boys Love ending which turns the rest of the game on its head. Now that I have, I'd have to say that the world building is pretty good and deceptively deeper than you would expect from a game that presents itself as a high school romance with pigeons. The gameplay itself is not to my tastes though (I found several of the choices to be too arbitrary and I dislike stat building in visual novels) so I wouldn't have given it another shot if not for a walkthrough.

Capcom Beat 'Em Up Bundle (Switch, PS4, XB1, Windows)

Technically seven games in one since this is a collection of Capcom's old beat 'em up arcade brawlers, but because they're all short individually I decided to count them together. Final Fight is the most polished of the bunch and is the marquee title, but I bought it for The King of Dragons which is my childhood favorite. I also enjoyed Knights of the Round and Warriors of Fate, though I wish the latter had been accurately translated as a Romance of the Three Kingdoms game.

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